By Christina Stiles
In liberating Nethus, characters of degrees 11-15 discover the machinations of Midgard’s God online game through changing into lively members in its play.
Pawns. that's what we're. Pawns in a divine chess video game. The gods play video games of energy and deception of their heavenly nation-states, relocating mortals at their whim. They ship us to conflict, and infrequently to our deaths. They toss us apart after we not turn out valuable. the 1st gods have been made; they have been as soon as mortals who have been remodeled through wellsprings of strength. what's made, in fact, could be unmade. Even these born to divinity can definitely die and someone able to find such wellsprings can subscribe to the gods’ ranks. whereas those wellsprings could be areas of energy, they could even be the gods themselves—defeating even a lesser god releases “sparks” of divinity. One needs to only safe those “sparks” sooner than others achieve them.
—The nymph Thetis, in the course of her imprisonment on Cystoseira within the Western Ocean
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Extra resources for Freeing Nethus
Sixty one sixty one MIDGARD stories sixty two sixty two comprise a mythic mage’s inner most sanctum that encompassed everything of the advanced. the mix of results implies that no scrying spell can find Nethus, and not anyone except Yeneva, and people she brings along with her, is ready to teleport into or out of the complicated other than Nethus, who's chained and powerless, and not able to take action. The maze was once initially created as an act of worship to Hecate. because the energy that bled from Nethus infused the complicated, the problematic mosaics portraying Hecate’s acts of divinity slowly warped and twisted. those energies sought break out, turning the pictures within the mosaic darkish and menacing, thereby revealing the genuine nature of Hecate and her wishes and motivations. They even altered the mosaic to bare the reality of the activities taken opposed to Nethus and Mnemosyne by means of her minions, in addition to the ability for restoring his wife’s stories and liberating them either. Hecate’s worshippers have been unwilling to permit this type of sight be noticeable. They have been afraid that through the years, the publicity of the guardians to the mosaic might enable Nethus a few point of keep watch over over them. an extra degree used to be taken to avoid this. They used extra of Nethus’s energy, notwithstanding they have been cautious to modulate it, to blanket the whole point in an influence that renders someone coming into immediately blind, in order that there isn't any probability they're going to see the mosaics. The dad or mum clergymen underwent rituals to turn into the Eyeless, and remained, protecting the maze as they continually had. The maze itself is round, with passageways which are 20 feet. huge and 20 feet. excessive, and has an arched ceiling; the primary chamber is 50 feet. throughout and has a domed ceiling 35 feet. excessive. even if the characters can't see it, there are borders of polished black marble ft excessive lining the partitions at ground peak, a slender ledge 10 ft above the ground, and the ceiling is shaped from delicate white marble. The partitions are thoroughly coated with an problematic, appealing mosaic that initially extolled the glories of Hecate and the deeds performed in her identify, with the oldest fabric on the outer partitions, turning into more recent because the maze works in the direction of the valuable chamber. The partitions of the vital chamber element the treacheries of Hecate and her minions of their assaults on Nethus and his spouse, and demonstrate the potential to revive each one of them. The significant chamber has a ten foot diameter, 50 foot deep shaft to the subsequent point, and is guarded by way of a ruled mythic molten ooze. no longer chuffed with those defenses, Yeneva commissioned a sequence of traps that she had positioned round the entranceway, and at abnormal periods alongside the partitions and close to the doors among passages within the maze, the place smart participants conserving one hand on a wall to help in navigating the maze could set off them. based on the layered safety process that the complicated makes use of, she selected to have those traps use sonic strength as a unique strength variety than the opposite encounters, either as a method of doubtless deafening intruders, and a sign to the clergymen that intruders are current.